![]() It’s just dull and lacking in any kind of style or visual interest, and it really does not work for me. It proportionally looks really weird as well the shortness of the shorts, the tights, where the boots cut her off, make her look really squat and unbalanced, so I find it really visually unappealing. That still doesn’t mean that your choices regarding her design work, or does what I think the game is trying to accomplish with her character. It’s pretty silly (this is a Metal Gear game), and I’m not entirely sure that this reasoning makes sense, especially since you can dress her in other clothing options later in the game, and she’s fine, but OK. I mean, I have a lot of questions about this outside of what’s she’s wearing, like, “If she ever bathes or goes out in the rain, would she drown?” but that is an entirely different article. It’s also the explanation for why she can’t talk. Anyway, the gist of it is, Quiet has to have as much of her skin showing as possible because some kind of parasite makes it so she can only breathe through her skin. Honestly, it’s kind of disappointing, though I’m a bit mad this didn’t make one of my predictions. So, with the release of the new Metal Gear Solid this past month, we finally got to find out why she’s dressed so revealingly. ![]() In terms of Quiet, I do think that she falls into “needless and senseless” category, as most female game characters do.īut let’s go back a little bit. I do have a problem, though, with characters being needlessly and senseless sexualized in games (usually by male developers) when it doesn’t make sense for the character, but that’s more of a storytelling and character development issue than a “slutty clothes are bad” one. Women can dress however they want, as long as it’s their own choice to do so. Now, I don’t really want to talk about Quiet and her clothing in the sense of “you can’t dress women like this because it’s demeaning.” That’s a boring conversation, and I personally don’t believe in the idea that sexy or revealing clothing is demeaning to women. ![]() Hideo Kojima, the series director, then responded to the criticism by saying that players would “regret their words and deeds” when it came to the reveal for why Quiet is dressed this way, much to my own amusement. Her look caused a bit of an uproar when her character was finally revealed in all her bikini top glory, largely due to the fact that this is a female character that cannot talk and is also heavily sexualized. The reasons for Metal Gear Solid V’s Quiet, the game’s silent female sniper, have probably been one of game’s biggest fashion mysteries.
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